Outsourcing Solutions
Emilio Santos on Benefits & Challenges of Outsourcing
Emilio Santos, the founder and CTO of Threedee.io, showed how the company's software allows users to easily create and customize procedural 3D buildings, discussed the advantages, challenges, and trends of outsourcing, and explained how to organize effective communication between clients and outsourcing partners.
Emilio Santos
May 01, 2024
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Carlos Estigarribia on Why Game Studios Turn to External Development Companies
Carlos Estigarribia, Head of Business Development at Kokku, spoke to us about why more studios are turning to external partners, how to organize effective workflows between clients and partners, and touched on the current trends in the industry.
Carlos Estigarribia
Apr 24, 2024
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FSTR CEO Talks the Studio's History, Services & Why Developers Hire Outsourcers
Mikhail Dadaev, the CEO of FSTR, returns to 80 Level to tell us more about the studio and explain the advantages developers get by working with outsourcers.
Mikhail Dadaev
Feb 06, 2024
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The Artmer Studio on 4-Day Workweeks & Working With Outsourcers
The Artmer Studio's CEO Vladimir Tokarev spoke about the team's history, discussed the benefits of working with art outsourcers, and explained why the studio transitioned to a 4-day workweek.
Vladimir Tokarev
Jan 31, 2024
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80 Level Podcast: All About Gamedev Outsourcing
Anna Kozlova, CEO at Room 8 Group, shares her expertise on why outsourcing can be a game-changer, how to retain top talent, and the potential impact of AI on game development.
80 Level Editorial Team
Oct 23, 2023
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Kokku On Work Organization at the Company & Game Dev Market in Brazil
Kokku's Head of Art, Jean-François Carrier, and Chief Producer Office, Alberto Lopes shared insights about Kokku's structure, achievements, and the Brazilian Game Dev Market.
The Kokku Team
Sep 14, 2023
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Animus Game Studio On Work Organization, Hiring Practices & South American Gamedev Market
Animus Game Studio's Patrick Borges explained how the work at the studio is organized, explained how the company hires new specialists, and discussed the peculiarities of the South American gamedev market.
Patrick Borges
May 10, 2023
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VFX & Character Creation Workflows at TRIXTER Studio
Lead CFX TD at TRIXTER Philipp Kratzer told us about the character creation pipeline at the studio, explained how they cooperate with big-league filmmaking companies, and discussed the challenges of VFX production.
Philipp Kratzer
Feb 24, 2023
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Alps Studios on Their Working Culture and the Italian VFX Market
Alps Studios Founder and CEO Filippo Robino has told us about the working organization at the company, spoke about the Italian VFX market, and explained why they decided to go green.
Filippo Robino
Nov 30, 2022
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