logo80lv
Articlesclick_arrow
Professional Services
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Order outsourcing
Advertiseplayer
profile_loginLogIn

Articles

How to Create a Nostalgic and Melancholic Apartment Scene in UE5

In his detailed breakdown of the Eastern Europe Building: Echoes of Decay, Yaroslav Paslavskiy Danko shares his process of creating this realistic, nostalgic scene. He emphasizes the balance between realism and coherence, along with the adjustment of color and roughness variations for storytelling purposes.

Yaroslav Paslavskiy Danko

May 17, 2024

Add bookmark

An Inside Look At Fighting Steelrising Animations Made With 3ds Max

3D Animator Arthur Munoz offered a behind-the-scenes look at how animations for Spiders' Steelrising looked during production.

Amber Rutherford

May 13, 2024

Add bookmark

How To Create Photorealistic Archviz Interior With 3ds Max & UE5

Lead Unreal Engine Artist Vikram Joshi has shared an in-depth breakdown of The Gloria project, focusing on how a stunning real-time interior design scene meticulously modeled with 3ds Max was created inside Unreal Engine 5 and rendered using Path Tracer.

Vikram Joshi

May 13, 2024

Add bookmark

Breaking Bad Fan Envisions a Trailer For a Fictional BrBa Game

The Last Batch, a jaw-dropping cinematic from Piotr Tatar, exemplifies why the Breaking Bad fanbase is so adored.

Theodore McKenzie

May 09, 2024

Add bookmark

Breakdown: Cute 3D Mill-Like House

Alice Démaret showed the work process behind the Quiet Mill House project, explaining the composition and sharing tips that can help artists be more effective.

Alice Démaret

May 03, 2024

Add bookmark
Immerse yourself in a
hyper-realistic virtual world
Buy Metasite

Recreating The Original Clear Shell Game Boy With 3ds Max & 3D Painter

3D Artist Carla Albertelli talked to us about the Game Boy project, discussing how the very first Game Boy model, transparent shell edition and worn out over time, was recreated with 3ds Max and Substance 3D Painter.

Carla Albertelli

May 02, 2024

Add bookmark

Explore Dozens of Inticate Details in This Mesmerizing 3D Scene

See if you can find all of them!

Theodore McKenzie

May 02, 2024

Add bookmark

How to Create Props for the Sony FX-300 Jackal from the 1970s

Isabelle Nowak told us more about the Sony FX-300 Jackal project and explained in detail how the props were created with V-Ray, 3ds Max, and Substance 3D Painter.

Isabelle Nowak

Apr 26, 2024

Add bookmark

Spontaneous Character Inflation Effect Made in 3ds Max With tyFlow

J. A. Duran revisited his series of bizarre experiments with Tyson Ibele's renowned plug-in.

Theodore McKenzie

Apr 25, 2024

Add bookmark

Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Explore partners

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more