Interview
How to Create a Nostalgic and Melancholic Apartment Scene in UE5
In his detailed breakdown of the Eastern Europe Building: Echoes of Decay, Yaroslav Paslavskiy Danko shares his process of creating this realistic, nostalgic scene. He emphasizes the balance between realism and coherence, along with the adjustment of color and roughness variations for storytelling purposes.
Yaroslav Paslavskiy Danko
May 17, 2024
Add bookmark
Learn To Create A Realistic Female Portrait With Maya & 3D Painter
3D Artist Vladimir Minguillo has shared with us the creation process behind the Evelina Lauren 3D portrait made with Maya, XGen, and Substance 3D Painter, and talked about the challenges of achieving realism in women's portraits.
Vladimir Minguillo
May 16, 2024
Add bookmark
How to Make Water Shader for Suzume-Inspired Environment
Gleb Ziuzin shared a breakdown of the Mythical Door project inspired by Suzume, showing how he set up a water shader and explaining the texturing algorithm that helps him achieve more organic materials.
Gleb Ziuzin
May 15, 2024
Add bookmark
Here's Why Co-Development Is Better Than Outsourcing
Lav Games Art Director Vuk Banovic talked about their company, touched upon the original IPs they're developing, and explained why co-development is better than outsourcing.
Vuk Banovic
May 15, 2024
Add bookmark
Breakdown: A Vivid 3D Model of Arsenal's Former Manager Arsène Wenger
Tingwei Liu demonstrates techniques for likeness sculpting and enhancement, like rendering tests, skin detailing, and Unreal Engine facial setup in creating a realistic 3D Arsène Wenger model.
Tingwei Liu
May 14, 2024
Add bookmark
Immerse yourself in a
hyper-realistic virtual world
hyper-realistic virtual world
Buy Metasite
How To Create Photorealistic Archviz Interior With 3ds Max & UE5
Lead Unreal Engine Artist Vikram Joshi has shared an in-depth breakdown of The Gloria project, focusing on how a stunning real-time interior design scene meticulously modeled with 3ds Max was created inside Unreal Engine 5 and rendered using Path Tracer.
Vikram Joshi
May 13, 2024
Add bookmark
Breakdown: Stylized Fantasy Valley Where Elves Live
Zehra Khan shared her workflow behind the beautiful Hidden Elven Valley project, showing how photos turned into stylized cliffs thanks to Blender and explaining how she approached composition so the scene would look interesting but not too busy.
Zehra Khan
May 10, 2024
Add bookmark
How To Create A Detailed and Visually Rich Sci-fi Scene in UE5
Through the detailed breakdown of the Other Spring project, Cecil Boey has shared unique methods and various techniques used to improve efficiency and enhance the visual richness of this grand and spectacular sci-fi scene.
Cecil Boey
May 08, 2024
Add bookmark
Reality of an Outsourcing Company: Trends, Challenges, & Finding Partners
Marco Testini, Founder of the art outsourcing studio, Kabum, has talked to us about how outsourcing can help in gamedev, what problems can be solved thanks to it, and delved into the current outsourcing trends.
Marco Testini
May 08, 2024
Add bookmark